3D Applications with PNG Support
  
    
  
    |   
      Maintenance Note
      
      The PNG-supporting applications and toolkits pages are no longer being
      actively updated; for several years already, it's been safe to assume
      that virtually any bitmap-capable image app supports PNG.  Corrections are still
      welcome, particularly for "repurposed domains" (park-spam), but
      new applications are no longer being added.
      
     | 
   
 
     | 
  
3D applications, from real-time VRML to high-end modeling apps to ray-tracers,
are becoming increasingly popular, and textures are the usual means by which
PNG images are supported.
As with the other PNG-applications pages, links to home WWW sites or to
downloadable versions are provided where known, but if a link is broken,
check the location and see if an updated version is available (and
please tell Greg!).
Relevant operating systems are printed in (parenthesized italics).
These are listed alphabetically, more or less:
   
   
   - 3D-XplorMath [Richard
       Palais and Hermann Karcher] (Mac OS, Mac OS X) - version 10.0 and later;
       write-only? freeware for non-commercial and academic use.  (This is a
       mathematical visualization and exploration tool ["museum"] that can
       save visualizations in PNG format.  It was originally called
       3D-Filmstrip.)
       
       
       
   
   
   
 - 3D IMPACT! [CrystalGraphics] (Win32) - all versions? write-only;
       freeware (standard version) and commercial (Pro version).  (This
       is a 3D image- and animation-generator; it can extrude text, add bevels
       to existing artwork, and rotate them.  The commercial version adds
       shadows, sparkles, and more sample material.)
       
   
    
   
 - 3D Studio MAX /3ds Max [Kinetix / Autodesk]
       (Win32) - version 1.1 and later; read/write; 
       JNG support (read-only) as of
       version 9 with Tassilo Philipp's free JNG importer;
       commercial.  (This is a 3D modeler/animator.)
       
       
       
       
       
   
   
   
 - 3DSMax4 VRML exporter [blaxxun] (Win32) - version 4.4.1.0 and later; write-only?
       freeware.  (This is an "enhanced" VRML exporter for 3D Studio
       MAX; it makes use of some of the VRML extensions supported by
       blaxxun's VRML browser, Contact.  PNG is one of the formats
       supported for exporting textures.)
       
   
    
   
 - AP 3D Object Editor [Antti Pekonen]
       (Win32) - version 1.02.11 and later; read/write; freeware
       for non-commercial use.  (This is a 3D modeler that can "save images to
       PNG format" and, as of version 1.03.02, read PNG images as textures.)
       
       
   
   
   
 - ArchiCAD [Adobe]
       (Win32) - version 8 and later; read/write; commercial.
       (This is an architectural CAD program.  It ships with another
       PNG-supporting utility with read/write capability, PlotMaker,
       which may or may not be related to the utility of the same name by
       SailScience, listed on the converters page.)
       
       
       
   
    
   
 - Atmosphere [Adobe]
       (Win32) - all versions; read/write; no transparency support (as
       of build 67); commercial.
       (This is a 3D builder/browser package with an associated multiuser
       server ["community server"].  PNG is supported as a texture format, an
       icon format, and as the output format for the browser's built-in
       snapshot capability.)
       
       
       
   
   
   
 - Blender			
       [Ton
       Roosendaal / NeoGeo / NaN / Blender Foundation]
       (Win32, Unix/X, Mac OS X) - all versions? read-only? freeware
       (GPL) with source.  (This is a popular--and originally commercial--3D modelling and rendering program.)
       
       
   
   
   
 - Blitz3D [Blitz
       Research / Mark
       Sibly] (Win32/DirectX) - all versions? read-only; commercial.
       (This is an integrated development environment [IDE] incorporating a 3D
       game engine, design package, custom programming language [hybrid of
       BASIC and C], and compiler.)
       
       
   
   
   
 - Bryce [MetaCreations] (Win32, Mac PPC) - version 4.0(?) and
       later; read/write; commercial.  (This is a 3D modeler.  PNG is supported as a texture format.)
       
   
   
   
 - Cafu Engine
       [Carsten Fuchs
       Software] (Win32, Linux/X) - all versions; read-only; freeware
       (GPLv3) and commercial with C++ source. (This is an OpenGL-based 3D game
       engine; PNG is supported as a texture format.  It was previously known
       as Ca3D-Engine before being re-released under the GPL in December
       2009.)
       
       
       
       
       
   
   
   
 - Cn3D				
       [National Center for Biotechnology
       Information] (Win32, Unix/X, Mac OS) - version 4.0(?) and 
       later; write-only; freeware with source.  (This 
       is a 3D molecular-visualization application that "simultaneously 
       displays structure, sequence, and alignment, and now has powerful 
       annotation and alignment editing features."  It can render directly to
       PNG, either high-resolution or via screenshots.)
       
       
   
   
   
 - Contact			
       [blaxxun / Bitmanagement Software] (Win32)
       - version 3.0 and later; read-only; alpha support; freeware with source (older version
       only).  (This is a VRML browser/plug-in.  See the VRML browsers page for details.  Contact was originally called
       CC3D and CCpro.  blaxxun became insolvent in mid-2002, and
       development of Contact was taken over by Bitmanagement.  Version 5.1 is
       still available
       from the original site.)
       
       
       
       
       
   
    
   
 - Cortona [ParallelGraphics] (Win32) - all versions; read-only;
       full alpha support; freeware.  (This is a VRML browser/plug-in.  See the
       VRML browsers page for details.)
       
   
    
   
 - Cosmo Player [SGI]
       (Irix/X) - all versions; read-only; perfect alpha support;
       freeware.  (This is a VRML browser/plug-in.  See the VRML browsers page for details.)
       
   
    
   
 - Cosmo Player [Paper Software /
       Netscape /
       SGI /
       Cosmo Software /
       Platinum Technology /
       Computer Associates] (Windows 3.x,
       Win32, Mac PPC) - all versions; read-only; alpha support;
       freeware.  (This is a VRML browser/plug-in.  See the VRML browsers page for details.  The Cosmo Player 1.0
       betas were developed by SGI, but Cosmo Player 1.0 itself was basically a
       lightly modified version of Netscape's Live3D, which in turn was based on Paper Software's
       WebFX.  Cosmo Player 2.0 was a complete rewrite by SGI, which
       then spun off the VRML team to form Cosmo Software, which was later
       acquired by Platinum [except for the Irix versions, above and below],
       which was then acquired by Computer Associates.  Ay carumba...
       This product is no longer under development, as such.  It was
       licensed by Nexternet and is now known as Pivoron Player; see
       below.)
       
       
   
   
   
 - Cosmo Worlds [SGI /
       Cosmo Software /
       Platinum Technology /
       Computer Associates] (Irix/X,
       Win32) - all versions; read/write; full alpha support;
       commercial.  (This is/was a high-end VRML 2.0
       modeler.  Version 1.1 for Irix and version 2.0 for Win32 are reported to
       support PNG textures perfectly.  Note that SGI retained the rights to the Irix version, while the Windows
       version was acquired by Platinum in mid-1998 and then by Computer
       Associates in early 1999; the latter apparently is no longer available.
       See also Cosmo Player above.)
       
   
    
   
 - Crystal Space		
       [Jorrit
       Tyberghein and the Crystal Space Team]
       (Unix/X, DOS, OS/2, Win32, BeOS, NeXTStep/OpenStep,
       Rhapsody, Mac OS, Amiga) - version 0.10 and later; read-only;
       MNG  support (read-only) as of
       version 0.96(?); uses libpng, zlib and optionally 
       libmng; freeware (LGPL) with source.  (This is an open-source 3D 
       game engine written in C++ that compiles on multiple platforms; it also 
       includes a number of demo levels.  PNG support was added by Andrew Zabolotny.) 
       
       
       
       
       
   
   
   
 - DINO [Ansgar
       Philippsen] (Unix/X) - version 0.8.0 and later; write-only;
       freeware.  (This is a scientific application for the visualization of
       structural biology--molecular structures, electron densities, etc.  PNG
       is one of the supported 2D output formats.)
       
   
   
   
 - Extreme3D [Macromedia] (Win32, Macintosh) - version 2.0 and
       later; read/write(?) for textures and backgrounds; write-only for
       rendered scenes (with interlacing and alpha support); commercial.  (This
       is a 3D modeler/editor.  Version 2.0 is part of FreeHand Graphics
       Studio on the image editors page.)
   
   
   
 - Flamingo [Robert McNeel
       and Associates] (Win32) - all versions;
       read/write; commercial.  (This is a radiosity and ray-tracing plug-in
       for Rhinoceros, below.  PNG is supported as an input format for
       textures and as an output format for final, rendered images.)
       
       
   
   
   
 - Flounder                     
       [Edward Vigmond]
       (Unix/X) - all versions; write-only; requires libpng and 
       zlib; freeware with source.  (This is a 4D data-visualization
       program that can render isosurfaces, slices, etc.  Images or image 
       sequences can be saved in PNG format.)
       
   
   
   
 - Font F/X [DCSi /
       Electric Rain] (Win32)
       - version 1.1 and later; write-only; commercial.  (This is a 3D
       font-rendering program that can export to various image formats.)
       
       
       
   
   
   
 - FontTwister [Alexander and
       Matthias Neuber] (Win32) - all versions;
       read/write; full alpha support claimed; shareware.  (This is an app for
       creating 3D text images.  It supports reading PNGs as textures and
       writing them as finished images.)
       
   
   
   
 - FreeWRL			
       [Tuomas J.
       Lukka, John Stewart,
       etc.] (Perl) - all versions; read-only; requires libpng
       and zlib; freeware (LGPL) with source.  (This is a VRML
       browser/plug-in.  See the VRML browsers page
       for (out-of-date) details.  Since FreeWRL is mostly written in Perl, it
       has dependencies on a large number of Perl modules [Digest-MD5,
       HTML-Parser, Image-Base, Image-Xpm, MIME-Base64, URI, libnet,
       libwww-perl], as well as Mesa3D, FreeType, the aforementioned libpng and
       zlib, and optionally JavaScript and Java.)
       
       
       
       
       
       
   
   
   
 - Internet[3D] Space Builder [ParallelGraphics]
       (Win32) - version 3.0 and later; read/write? commercial.
       (This is a 3D modeling program that exports VRML 1.0 and 2.0 scenes.  It
       supports PNG as a texture format.)
       
   
   
   
 - Gforge			
       [John Beale] (Unix, DOS)
       - version 1.1f and later; write-only; freeware with source.
       (This is a fractal terrain/surface generator that uses "random fractal
       forgery" a la Richard F. Voss; its output can be used in POV-Ray
       scenes.  Xforge is the tcl/tk version.  Gforge has been
       superseded by HF-Lab below.)
       
       
       
       
       
   
   
   
 - glpng - see the Toolkits page
   
   
   
 - HF-Lab			
       [John Beale] (Unix, DOS)
       - version 0.84 and later; read/write; uses libpng and zlib;
       freeware with source.  (This is a "height field" generator, used to
       create two-dimensional grayscale images that can be used as input to a
       3D modeler--i.e., black corresponds to low-altitude terrain, white to
       high-altitude terrain, etc.  HF-Lab is based on Gforge above.)
       
   
   
   
 - Jun for Java			
       [AOKI Atsushi,
       ODA Tomohiro, et al.] 
       (Java) - version 316 and later; read-only? requires JIMI
       or JAI; freeware (GPL) with source.  (This is an OpenGL-based
       "graphic multimedia library with topology and geometry."  There is
       also a Smalltalk version, but it is unclear whether that version supports
       PNG.)
       
       
   
   
   
 - OpenVRML / Lookat	
       [Chris Morley,
       Braden McDaniel, and
       others] (Unix/X,
       Unix/Motif,
       Unix/GTK,
       Unix/Qt,
       Win32,
       Mac PPC)
       - all versions; read-only; perfect alpha support; requires
       libpng and zlib; freeware (GPL et al.) with source.  (This
       is a VRML library and several stand-alone VRML-browser front ends.  See
       the VRML browsers page for details.  The
       library [formerly known as LibVRML97] includes Lookat, a very
       basic Xlib/OpenGL browser, but there are also separate Motif, GTK, Qt,
       Windows, and Macintosh versions that are somewhat more user-friendly.)
       
       
       
       
       
   
   
   
 - LightWave 3D [NewTek]
       (Win32, Irix/X, Solaris/X, Mac PPC) - version 4.x(?) and
       later with James G. Jones' PNG plug-in; read/write;
       full (32-bit) alpha support; no gamma support; reportedly buggy on
       Macintosh; commercial.  (This is a 3D rendering and animation program.)
   
    
   
 - Liquid Reality [DimensionX / Microsoft] (Java) - version
       1.0b17; read-only; minimal transparency support; very unstable; freeware.
       (This was a VRML browser/plug-in.  See the VRML
       browsers page for details.  Liquid Reality was developed by
       DimensionX, which was then acquired by Microsoft.  The latter eventually
       released a derivative product called Liquid Motion, which was
       itself discontinued on 26 January 2000.  Liquid Reality 1.0b17 was
       the first and only version [beta] to support PNG.)
       
       
       
   
   
   
 - Live3D - see Cosmo Player above
   
   
   
 - LiveArt [Viewpoint
       Digital] (Win32) - version 98 and later; write-only;
       alpha support? commercial.  (This is a "3D clipart" program, in a
       sense; its 3D models can be rotated and manipulated in the usual manner,
       but then it renders the models as if they were hand-drawn, and PNG is one
       of the supported output formats.  The technology originated at Thinkfish
       ["What do you put in a thinktank?"], which was acquired by Viewpoint
       Datalabs, which is distinct from Viewpoint Digital but nevertheless
       apparently related in some twisted manner.)
       
   
   
   
 - Magma - see Reachin API below
       
   
   
   
 - Mathematica			
       [Wolfram Research] (Unix/X,
       NeXTStep, Win32, Macintosh) - any version? with Jens-Peer
      Kuska's PNGBitmap package (freeware with source); read/write; alpha
       support; 16-bit support; commercial.  (This is a "fully integrated
       environment for technical computing."  The PNG add-on allows Mathematica
       graphics elements to be saved as PNGs and PNGs to be used as textures for
       surfaces.)
       
       
   
    
   
 - MathGL3d [Jens-Peer Kuska]
       (Win32, Unix/X) - version 1.1 and later; read/write;
       freeware.  (This is an interactive viewer for Mathematica 3D
       elements that supports saving the rendered images as PNG.  As of version
       2.0, it also supports reading PNG images as textures on Mathematica
       objects and writing VRML 2.0 models and POV-Ray models with PNG
       textures.)
       
       
   
    
   
 - Maya [Autodesk]
       (Win32, Mac OS X) - version 8(?) and later; read-only;
       JNG support as of version 8.5 with
       Tassilo Philipp's free JNG importer;
       commercial.
       
       
       
       
   
    
   
 - MicroStation/J [Bentley
       Systems] (Win32) - version 8.0(?) and later;
       read/write? commercial.  (This is a CAD program with 3D modeling support.
       PNG is probably supported as a format for background images and possibly
       for screenshots or "web export.")
       
       
   
   
       
   
    
   
 - Moonlight 3D Atelier [Stephane Rehel and Alexandre Belhoste]
       (Linux/X) - version 0.9.2; read/write; freeware (2012k).  (This
       is a 3D modeler/raytracer that can read PNG images as textures and write
       rendered images as PNGs.  It is not clear whether 0.9.2 was the first
       version to support PNG, but it was the last; development of this
       product ended in 1999.  However, an earlier open-source release,
       version 0.5.3, was forked in January 2002 to become Moonlight|3D; it will be listed above when PNG support is
       restored.) 
       
       
       
       
   
   
   
 - MSVRML - see WorldView below
   
   
   
 - NatureView Express - see Visual Nature Studio and
       World Construction Set below
   
   
   
 - Nendo [Nichimen
       Graphics] (Solaris/X, Win32) - all versions;
       read/write; commercial.  (This is a low-cost and reportedly excellent
       3D modeling and paint tool with support for several 2D and 3D formats,
       including PNG and VRML 2.0.)
       
   
   
   
 - OpenGL::Image		
       [POGL Team / Graphcomp] (Perl) - all versions;
       read/write; requires ImageMagick, libpng and zlib;
       freeware (Artistic) with source.  (This is an imaging component that can
       load PNGs for use as OpenGL texture maps and frame-buffer objects  and that can save OpenGL frames in PNG
       format.  It is part of the Perl OpenGL
       [POGL] project.)
       
       
       
   
    
   
 - pf2wrl [WareOnEarth] (Irix) - version 1.4(?) and later; write-only;
       freeware.  (This is a command-line conversion utility for 3D files,
       specifically those supported by IRIS Performer.  It
       converts all texture files [.rgb, .rgba, .int, .inta, or .bw] to PNG or
       JPEG format.)
   
    
   
 - Pivoron Player [Nexternet] (Win32) - all versions; read-only; alpha support;
       freeware.  (This is a VRML browser/plug-in.  Version 1.0 is essentially
       identical to version 2.0 of Cosmo Player, which was the previous
       name for the browser; see above for its extensive history.)
       
       
   
   
   
 - PixelTex [Stuart
       Williams / Virtuality] (Win32) - all versions; read-only; freeware.  
       (This is a tool to convert from PNG and JPEG images to VRML97 
       PixelTexture nodes. PNG alpha/transparency support is reportedly coming.)
       
       
       
       
       
   
   
   
 - Poser [Fractal Design / MetaCreations / Curious Labs / e frontier America  Smith Micro Software]
       (Win32, Mac PPC) - version 4.0(?) and later; read/write; fake
       transparency support (white = transparent); commercial.  (This is a 3D
       application to pose and animate human and animal figures.  At least as
       of version 5, PNG is supported only as a format for texture, bump and
       reflection maps, not as a format for exporting rendered images, but
       this limitation no longer applies in version 7.  [No word on version 6.]
       Fractal Design was acquired by Metacreations between versions 2 and 3;
       Poser was purchased by Curious Labs between versions 4 and 5; Curious
       Labs was acquired by e frontier between versions 5 and 6; and Poser
       apparently was purchased by Smith Micro after version 7, though as of
       January 2008, neither site has been updated to reflect this.)
       
       
       
       
       
       
       
       
       
   
   
   
 - POV-Ray			
       [POV-Ray Team] (Unix, DOS, Macintosh, Amiga, OS/2, Win32)
       - version 3.0 and later; read/write; full gamma support; partial, broken
       alpha support (only for anti-aliasing, not transparent objects, and
       premultiplied instead of non-premultiplied as required by PNG spec); up
       to 16 bits per channel (i.e., 48-bit truecolor); uses libpng and
       zlib; freeware with source.  (This is one of the more famous
       ray-tracers in existence.)
       
   
   
   
 - Q3BSP			
       [John W. Ratcliff /
       Holger Grahn] (Win32) -
       version 1.1 and later; write-only; full 32-bit alpha support; uses
       libpng and zlib; freeware with source.  (This is a
       Quake3-to-VRML converter.  Quake 3 TGA textures are converted to RGBA
       PNGs.)
       
       
   
   
   
 - Quat				
       [Dirk Meyer] 
       (Unix/FLTK, Win32/FLTK) - all versions? read/write; requires
       zlib; freeware (GPL) with C/C++ source.  (This is a generator of 
       3D quaternionic fractals.  PNG is its sole image format, and it 
       includes an independent C implementation of PNG-encoding/decoding
       functions.  Development appears to have ceased in late 2002.)
       
       
   
   
   
 - Rational Reducer [Systems in
       Motion] (Win32, Linux/X, Irix/X) - version 2.0 and
       later; read-only; commercial.  (This is a polygon-reduction tool for
       VRML and other 3D formats.  PNG is supported as a texture format for
       the models.)
       
   
   
   
 - Reachin API [ReachIn
       Technologies] (Windows NT, Irix/X) - all versions; read/write;
       alpha support (read/write but not display); commercial.  (This is a 3D
       API/toolkit for developing "multisensory"--at a minimum, visual and
       haptic--3D applications.  PNG is the "primary native graphics format."
       It was formerly known as Magma.)
       
       
       
       
       
   
   
   
 - Realsoft 3D [Realsoft Graphics]
       (Win32, Irix/X, Linux/X) - version 5(?)
       and later; read-only? commercial.  (This is a 3D modeling, rendering,
       and animation tool.)
       
       
   
   
   
 - RealWorld Icon Editor [RealWorld Graphics] (Win32, Win64) - all versions; 
       read/write; full alpha support (claimed); uses libpng and 
       zlib; commercial.  
       
       
   
   
   
 - Rhinoceros [Robert McNeel
       and Associates] (Win32) - version 1.1 and
       later; read/write; commercial.  (This is a NURBS-based 3D modeler.
       PNG is supported as an input format for textures and as an output format
       for the internal screen capture function.  The related Flamingo
       plug-in, above, adds support to Rhino 2.0 [and later] for saving
       radiosity-based and ray-traced renderings in PNG format.)
       
       
       
   
   
   
 - Scene Express - see Visual Nature Studio and
       World Construction Set below
   
   
   
 - Spazz3D [Virtock
       Technologies] (Win32) - version 2.0 and later; read/write?
       transparency support; reportedly crashes on either gray RGB PNGs or
       true grayscale PNGs, possibly only with transparency; commercial.  (This
       is a 3D modeller with VRML import and export capabilities.)
       
       
       
       
   
   
   
 - Stereograph			
       [Fabian Januszewski]
       (Linux) - version 0.17 and later; read/write; alpha support;
       requires libpng and zlib; freeware (GPL) with source.
       (This is a "magic eye"-style [or RDS] stereogram generator that can use
       PNG images as textures for stereograms and can write the finished
       results as PNG files.)
       
       
       
       
       
   
   
   
 - Stereoptica			
       [Daniel White]
       (Win32, Unix, etc.) - all versions; read/write; requires 
       FreeImage, libpng and zlib; freeware (for 
       non-commercial use) with C++ source.  (This is a 3D anaglyph generator
       [red/green glasses] that can use pairs of PNG images as sources for
       stereograms and can write the finished results as PNG files.)
       
       
   
   
   
 - Surface3D PRO [ScienceGL] (Win32) - version of March 2007 and later;
       read/write; commercial. (This is 3D graphics software for analysis of
       atomic-force microscopy [AFM] data.)
       
       
   
   
   
 - Tachyon			
       [John Stone] (Unix,
       BeOS, Mac OS X, Windows NT/2k) - version 0.93.2 and later;
       read/write; uses libpng and zlib; freeware (BSD) with
       source.  (This is a ray-tracing library optimized for parallel and
       multiprocessor configurations.  It can render to PNGs and apparently
       also read them for use as textures.)
       
       
   
    
   
 - Torch [Newfire] (Win32) - all versions; read-only;
       dithered transparency support; freeware.  (This was a VRML
       browser/plug-in specifically designed for 3D games.  See the VRML browsers page for details.  Torch flamed out
       when Newfire did [1999 or so].)
       
   
   
   
 - trueScape [DigitalFlux Entertainment] (Win32) - all versions;
       read/write; commercial.  (This is a "realtime terrain-creation" plugin
       for trueSpace 4 or later [see below] that "allows you to
       interactively sculpt terrains by drawing directly on the interface of
       the tsx."  PNG and other image formats may be imported and exported as
       height maps.)
       
       
       
       
       
   
   
   
 - trueSpace [Caligari]
       (Win32) - version 4.0 and later; read/write; commercial.
       (This is a 3D modeler/renderer with support for radiosity, NURBS, VRML
       1.0 import and VRML 2.0 export, etc.; PNG support is apparently limited
       to textures and may not include alpha transparency.)
       
       
   
   
   
 - VERA [Steve
       Marthouse / vrml3d.com] (Win32) - all versions?
       read/write; freeware.  (This is a VRML 1.0/2.0 editor with partial
       support for reading and rendering VRML97 worlds--including PNG
       textures--and support for converting SFImage nodes [the data part of
       PixelTextures] to PNG, optionally with alpha transparency added on.)
       
   
    
   
 - Viscape Universal [Superscape] (Win32) - version 5.60 and later; read-only;
       partial alpha support; freeware.  (This is a VRML browser/plug-in.  See
       the VRML browsers page for details.)
       
       
       
       
   
    
   
 - Visual Nature Studio [3D Nature] (Win32, Mac OS) - version 2.0 and later;
       read-only? commercial.  (This is a 3D landscape modeling tool geared
       toward geographical information systems [GIS].  VRML
       and 3DSMax export support is available via a separate Scene Express add-on,
       which also includes the NatureView Express standalone 3D viewer.)
       
       
   
   
   
 - Visual Sun Chart [3-D
       Software] (Windows 2k/XP) - all versions? write-only; uses
       Victor Image Processing Library  and
       zlib; commercial. (This is "solar geometry software," a modelling        tool to visualize shading from trees or buildings at various times of 
       day or of the year.  It can export rendered images in PNG format.)
       
       
   
   
   
 - Volume4D PRO [ScienceGL] (Win32) - version of March 2007 and later;
       read/write; commercial. (This is medical imaging software for analyzing
       CT and MRI data, etc.)
       
       
   
    
   
 - VRMLView [Systems in Motion]
       (Win32, Linux/X, Irix/X, HP-UX/X, BeOS) - version 2.0 and
       later; read-only; partial alpha support; freeware.  (This is a VRML
       browser/plug-in.  See the VRML browsers page
       for details.)
       
       
   
   
   
 - white_dune			
       [Stephen F. White / Joerg "MUFTI"
       Scheurich] (Unix/Motif) - version 0.16 and later; read-only?
       full alpha support? requires libpng and zlib; freeware
       (GPL) with source.  (This is a "graphical VRML97 editor and animation
       tool."  It uses code from OpenVRML for its PNG texture support.)
       
       
   
    
   
 - World Construction Set [3D Nature] (Win32, Mac OS) - version 6.0 and later;
       read-only? commercial.  (This is a 3D landscape modeling tool.  VRML
       and 3DSMax export support is available via a separate Scene Express add-on,
       which also includes the NatureView Express standalone 3D viewer.)
       
       
   
    
   
 - WorldView [Intervista /
       Platinum Technology /
       Computer Associates] (Win32,
       Mac OS) - version 2.0 and later; read-only; alpha support;
       freeware.  (This is a VRML browser/plug-in.  See the VRML browsers page for details.  WorldView was
       developed by Intervista, which was acquired by Platinum in mid-1998,
       which in turn was acquired by Computer Associates in early 1999.
       MSVRML is a slightly modified version of WorldView distributed
       with some Windows 98 machines.
       This product is no longer under development.)
       
       
       
       
       
       
   
   
   
 - Xara3D [Xara]
       (Win32) - version 2.0 and later; write-only? full alpha
       support; commercial.  (This is a `slimware' app for creating 3D text
       images.  It may also support reading PNGs as textures.)
       
       
   
   
   
 - XmLookat - see LibVRML97 / Lookat above
   
 
Here are some related PNG pages at this site:
 
      
Last modified 31 October 2012.
Copyright © 1995-2012 Greg Roelofs.